
Flicks, Andreas Heinemann
As most films based on video games turn out to be horrible messes (Streetfighter or Doom anyone?) I approached Max Payne with a reasonable amount of caution. Admittedly this project showed a lot more potential, featuring a big name cast and the game being used as source material clearly had more cinematic inspiration than most others. Still, once bitten twice shy as the old saying goes and expectations were moderate. In retrospect, this is a pretty good approach to take into a screening with you.
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